Created around 2018-06-15,
viewed 72 time(s)
A project I made during the Godot Community Game Jam, from June 15th to June 19th 2018.
The engine was smooth to use with the occasional unexpected issues, making me skip audio altogether.
It seems like the HTML5 exporter couldn't generate something as good as my PhaserJS games but it did export to several other platforms.